[:1]Category: Non-Melee Map with custom unit/ability settings and triggers
Description: A multiplayer designed map with new custom "special" heroes that brings a new reward system to the table; the player with the largest amount of gold evolves faster until their gold reaches below a certain point. Additionally neutral units will grow stronger over time and will attack random base locations every night.
Problem is: it crashes after a few minutes of playing.
Most Likely reason for the problem: some of the custom units or abilities I am using are conflicting with the game and causing the game to crash and bring up error messages that read "memory cannot be read"
I was hoping someone would be able to help me find these bugs and leaks or give me a few pointers on how to solve this problem. I'll upload the map if anyone wants to try it out (it's really just custom units and abilities with a few fun triggers to change the gameplay a little bit) it's a bit sloppy though.
Edit: wont let me upload my map...says;
"Gold Mine Power Ups.w3x:
Upload of file failed. "
can download this at http://uploading.com/files/aee7d3c1/...wer%2BUps.w3x/|||Found out that having neutral heroes in a map has a huge tendency to crash the game. Once i deleted them, I could play through the entire map online with a friend. Though i think there are still a few random crashes here and there.
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